/*
Copyright (C) 2003 Rice1964

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include "UcodeDefs.h"

#ifndef _UCODE_H_
#define _UCODE_H_

//typedef void (*RDPInstruction)(Gfx *gfx);
typedef void (*RDPInstruction)(Gfx*);
extern RDPInstruction	*currentUcodeMap;

typedef RDPInstruction UcodeMap[256] ;


//#define UcodeFunc(name)	void name(uint32, uint32)
#define UcodeFunc(name)	void name(Gfx*)

UcodeFunc(RSP_RDP_Nothing);

UcodeFunc(RSP_GBI0_Mtx);
UcodeFunc(RSP_Mtx_DKR);
UcodeFunc(RSP_GBI0_DL);
UcodeFunc(RSP_DL_In_MEM_DKR);

UcodeFunc(RSP_GBI0_Vtx);
UcodeFunc(RSP_Vtx_DKR);
UcodeFunc(RSP_Vtx_WRUS);
UcodeFunc(RSP_Vtx_ShadowOfEmpire);

UcodeFunc(RSP_GBI0_Tri4);
UcodeFunc(RSP_DMA_Tri_DKR);
UcodeFunc(DLParser_Set_Addr_Ucode6);
UcodeFunc(RSP_MoveWord_DKR);

UcodeFunc(RSP_Vtx_PD);
UcodeFunc(RSP_Set_Vtx_CI_PD);
UcodeFunc(RSP_Tri4_PD);

UcodeFunc(RSP_GBI0_Sprite2DBase);
UcodeFunc(RSP_GBI0_Sprite2DDraw);
UcodeFunc(RSP_GBI1_Sprite2DBase);
UcodeFunc(RSP_GBI1_Sprite2DScaleFlip);
UcodeFunc(RSP_GBI1_Sprite2DDraw);
UcodeFunc(RSP_GBI_Sprite2DBase);
UcodeFunc(RSP_GBI_Sprite2D_PuzzleMaster64);

UcodeFunc(RSP_GBI1_SpNoop);
UcodeFunc(RSP_GBI1_Reserved);
UcodeFunc(RSP_GBI1_Vtx);
UcodeFunc(RSP_GBI1_MoveMem);
UcodeFunc(RSP_GBI1_RDPHalf_Cont);
UcodeFunc(RSP_GBI1_RDPHalf_2);
UcodeFunc(RSP_GBI1_RDPHalf_1);
UcodeFunc(RSP_GBI1_Line3D);
UcodeFunc(RSP_GBI1_ClearGeometryMode);
UcodeFunc(RSP_GBI1_SetGeometryMode);
UcodeFunc(RSP_GBI1_EndDL);
UcodeFunc(RSP_GBI1_SetOtherModeL);
UcodeFunc(RSP_GBI1_SetOtherModeH);
UcodeFunc(RSP_GBI1_Texture);
UcodeFunc(RSP_GBI1_MoveWord);
UcodeFunc(RSP_GBI1_PopMtx);
UcodeFunc(RSP_GBI1_CullDL);
UcodeFunc(RSP_GBI1_Tri1);
UcodeFunc(RSP_GBI1_Tri2);
UcodeFunc(RSP_GBI1_Noop);
UcodeFunc(RSP_GBI1_ModifyVtx);
UcodeFunc(RSP_GBI1_BranchZ);
UcodeFunc(RSP_GBI1_LoadUCode);

UcodeFunc(DLParser_TexRect);
UcodeFunc(DLParser_TexRectFlip);
UcodeFunc(DLParser_RDPLoadSync);
UcodeFunc(DLParser_RDPPipeSync);
UcodeFunc(DLParser_RDPTileSync);
UcodeFunc(DLParser_RDPFullSync);
UcodeFunc(DLParser_SetKeyGB);
UcodeFunc(DLParser_SetKeyR);
UcodeFunc(DLParser_SetConvert);
UcodeFunc(DLParser_SetScissor);
UcodeFunc(DLParser_SetPrimDepth);
UcodeFunc(DLParser_RDPSetOtherMode);
UcodeFunc(DLParser_LoadTLut);
UcodeFunc(DLParser_SetTileSize);
UcodeFunc(DLParser_LoadBlock);
UcodeFunc(DLParser_LoadTile);
UcodeFunc(DLParser_SetTile);
UcodeFunc(DLParser_FillRect);
UcodeFunc(DLParser_SetFillColor);
UcodeFunc(DLParser_SetFogColor);
UcodeFunc(DLParser_SetBlendColor);
UcodeFunc(DLParser_SetPrimColor);
UcodeFunc(DLParser_SetEnvColor);
UcodeFunc(DLParser_SetCombine);
UcodeFunc(DLParser_SetTImg);
UcodeFunc(DLParser_SetZImg);
UcodeFunc(DLParser_SetCImg);

UcodeFunc(RSP_GBI2_DL);
UcodeFunc(RSP_GBI2_CullDL);
UcodeFunc(RSP_GBI2_EndDL);
UcodeFunc(RSP_GBI2_MoveWord);
UcodeFunc(RSP_GBI2_Texture);
UcodeFunc(RSP_GBI2_GeometryMode);
UcodeFunc(RSP_GBI2_SetOtherModeL);
UcodeFunc(RSP_GBI2_SetOtherModeH);
UcodeFunc(RSP_GBI2_MoveMem);
UcodeFunc(RSP_GBI2_Mtx);
UcodeFunc(RSP_GBI2_PopMtx);
UcodeFunc(RSP_GBI2_Vtx);
UcodeFunc(RSP_GBI2_Tri1);
UcodeFunc(RSP_GBI2_Tri2);
UcodeFunc(RSP_GBI2_Line3D);

UcodeFunc(RSP_GBI2_DL_Count);
UcodeFunc(RSP_GBI2_SubModule);
UcodeFunc(RSP_GBI2_0x8);
UcodeFunc(DLParser_Bomberman2TextRect);

UcodeFunc(RSP_S2DEX_BG_1CYC_2);
UcodeFunc(RSP_S2DEX_OBJ_RENDERMODE_2);

UcodeFunc(RSP_S2DEX_SPObjLoadTxtr_Ucode1);

UcodeFunc( RSP_S2DEX_BG_1CYC);
UcodeFunc( RSP_S2DEX_BG_COPY);
UcodeFunc( RSP_S2DEX_OBJ_RECTANGLE);
UcodeFunc( RSP_S2DEX_OBJ_SPRITE);
UcodeFunc( RSP_S2DEX_OBJ_MOVEMEM);
UcodeFunc( RSP_S2DEX_SELECT_DL);
UcodeFunc( RSP_S2DEX_OBJ_RENDERMODE);
UcodeFunc( RSP_S2DEX_OBJ_RECTANGLE_R);
UcodeFunc( RSP_S2DEX_SPObjLoadTxtr);
UcodeFunc( RSP_S2DEX_SPObjLoadTxSprite);
UcodeFunc( RSP_S2DEX_SPObjLoadTxRect);
UcodeFunc( RSP_S2DEX_SPObjLoadTxRectR);
UcodeFunc( RSP_S2DEX_RDPHALF_0);
UcodeFunc( RSP_S2DEX_Yoshi_Unknown);

UcodeFunc( RSP_RDP_InsertMatrix );
UcodeFunc( RSP_S2DEX_SPObjLoadTxtr );



UcodeFunc(RDP_TriFill);
UcodeFunc(RDP_TriFillZ);
UcodeFunc(RDP_TriTxtr);
UcodeFunc(RDP_TriTxtrZ);
UcodeFunc(RDP_TriShade);
UcodeFunc(RDP_TriShadeZ);
UcodeFunc(RDP_TriShadeTxtr);
UcodeFunc(RDP_TriShadeTxtrZ);

LPCSTR ucodeNames_GBI1[256] =
{
	"RSP_SPNOOP",	 "RSP_MTX",     "Reserved0", "RSP_MOVEMEM",
		"RSP_VTX",	 "Reserved1",  "RSP_DL",     "Reserved2",
		"RSP_RESERVED3", "RSP_SPRITE2D", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//10
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//20
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//30
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//40
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//50
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//60
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		//70
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
		"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",

//80
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
//90
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
//A0
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "RSP_LOAD_UCODE",
//B0
	"RSP_BRANCH_Z", "RSP_TRI2",    "G_MODIFY_VERTEX", "RSP_RDPHALF_2",
	"RSP_RDPHALF_1", "RSP_LINE3D", "RSP_CLEARGEOMETRYMODE", "RSP_SETGEOMETRYMODE",
	"RSP_ENDDL", "RSP_SETOTHERMODE_L", "RSP_SETOTHERMODE_H", "RSP_TEXTURE",
	"RSP_MOVEWORD", "RSP_POPMTX", "RSP_CULLDL", "RSP_TRI1",

//C0
	"RDP_NOOP",    "G_NOTHING", "G_YS_UNK1", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"RDP_TriFill", "RDP_TriFillZ", "RDP_TriTxtr", "RDP_TriTxtrZ",
	"RDP_TriShade", "RDP_TriShadeZ", "RDP_TriShadeTxtr", "RDP_TriShadeTxtrZ",
//D0
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
//E0
	"G_NOTHING", "G_NOTHING", "G_NOTHING", "G_NOTHING",
	"RDP_TEXRECT", "RDP_TEXRECT_FLIP", "RDP_LOADSYNC", "RDP_PIPESYNC",
	"RDP_TILESYNC", "RDP_FULLSYNC", "RDP_SETKEYGB", "RDP_SETKEYR",
	"RDP_SETCONVERT", "RDP_SETSCISSOR", "RDP_SETPRIMDEPTH", "RDP_RDPSETOTHERMODE",
//F0
	"RDP_LOADTLUT", "G_NOTHING", "RDP_SETTILESIZE", "RDP_LOADBLOCK", 
	"RDP_LOADTILE", "RDP_SETTILE", "RDP_FILLRECT", "RDP_SETFILLCOLOR",
	"RDP_SETFOGCOLOR", "RDP_SETBLENDCOLOR", "RDP_SETPRIMCOLOR", "RDP_SETENVCOLOR",
	"RDP_SETCOMBINE", "RDP_SETTIMG", "RDP_SETZIMG", "RDP_SETCIMG"


};


LPCSTR ucodeNames_GBI2[256] =
{
	"NOOP",	"GBI2_Vtx", "ModifyVtx", "GBI2_CullDL",
	"BranchZ", "GBI2_Tri1", "GBI2_Tri2","GBI2_Line3D",
	"Nothing", "ObjBG1CYC", "ObjBGCopy", "OBJ_RenderMode",
	"Nothing", "Nothing", "Nothing", "Nothing",
//10
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//20
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//30
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//40
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//50
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//60
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//70
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",

//80
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//90
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
//a0
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Load_Ucode",
//b0
	"BranchZ", "Tri2_Goldeneye", "ModifyVtx", "RDPHalf_2",
	"RDPHalf_1", "Line3D", "ClearGeometryMode", "SetGeometryMode",
	"EndDL", "SetOtherMode_L", "SetOtherMode_H", "Texture",
	"MoveWord", "PopMtx", "CullDL", "Tri1",

//c0
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "Nothing", "Nothing", "Nothing",
	"RDP_TriFill", "RDP_TriFillZ", "RDP_TriTxtr", "RDP_TriTxtrZ",
	"RDP_TriShade", "RDP_TriShadeZ", "RDP_TriShadeTxtr", "RDP_TriShadeTxtrZ",
//d0
	"Nothing", "Nothing", "Nothing", "Nothing",
	"Nothing", "GBI2_DL_N", "GBI2_SubModule", "GBI2_Texture",
	"GBI2_PopMtx", "GBI2_SetGeometryMode", "GBI2_Mtx", "GBI2_MoveWord",
	"GBI2_MoveMem", "Load_Ucode", "GBI2_DL", "GBI2_EndDL",
//e0
	"SPNOOP", "RDPHalf_1", "GBI2_SetOtherMode_L", "GBI2_SetOtherMode_H",
	"TexRect", "TexRectFlip", "RDPLoadSync", "RDPPipeSync",
	"RDPTileSync", "RDPFullSync", "SetKeyGB", "SetKeyR",
	"SetConvert", "SetScissor", "SetPrimDepth", "RDPSetOtherMode",
//f0
	"LoadTLut", "Nothing", "SetTileSize", "LoadBlock",
	"LoadTile", "SetTile", "FillRect", "SetFillColor",
	"SetFogColor", "SetBlendColor", "SetPrimColor", "SetEnvColor",
	"SetCombine", "SetTImg", "SetZImg", "SetCImg",
};


typedef RDPInstruction UcodeMap[256] ;

// Ucode: F3DEX, for most games
UcodeMap ucodeMap1 =
{
	RSP_GBI1_SpNoop,	 RSP_GBI0_Mtx,     RSP_GBI1_Reserved, RSP_GBI1_MoveMem,
	RSP_GBI1_Vtx, RSP_GBI1_Reserved, RSP_GBI0_DL,	RSP_GBI1_Reserved,
	RSP_GBI1_Reserved, RSP_GBI1_Sprite2DBase, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//10
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//20
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//30
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//40
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//50
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//60
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//70
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,

//80
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//90
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//a0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_GBI1_LoadUCode,
//b0
	RSP_GBI1_BranchZ, RSP_GBI1_Tri2, RSP_GBI1_ModifyVtx, RSP_GBI1_RDPHalf_2,
	RSP_GBI1_RDPHalf_1, RSP_GBI1_Line3D, RSP_GBI1_ClearGeometryMode, RSP_GBI1_SetGeometryMode,
	RSP_GBI1_EndDL, RSP_GBI1_SetOtherModeL, RSP_GBI1_SetOtherModeH, RSP_GBI1_Texture,
	RSP_GBI1_MoveWord, RSP_GBI1_PopMtx, RSP_GBI1_CullDL, RSP_GBI1_Tri1,

//c0
	RSP_GBI1_Noop,    RSP_S2DEX_SPObjLoadTxtr_Ucode1, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RDP_TriFill, RDP_TriFillZ, RDP_TriTxtr, RDP_TriTxtrZ,
	RDP_TriShade, RDP_TriShadeZ, RDP_TriShadeTxtr, RDP_TriShadeTxtrZ,
//d0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//e0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	DLParser_TexRect, DLParser_TexRectFlip, DLParser_RDPLoadSync, DLParser_RDPPipeSync,
	DLParser_RDPTileSync, DLParser_RDPFullSync, DLParser_SetKeyGB, DLParser_SetKeyR,
	DLParser_SetConvert, DLParser_SetScissor, DLParser_SetPrimDepth, DLParser_RDPSetOtherMode,
//f0
	DLParser_LoadTLut, RSP_RDP_Nothing, DLParser_SetTileSize, DLParser_LoadBlock, 
	DLParser_LoadTile, DLParser_SetTile, DLParser_FillRect, DLParser_SetFillColor,
	DLParser_SetFogColor, DLParser_SetBlendColor, DLParser_SetPrimColor, DLParser_SetEnvColor,
	DLParser_SetCombine, DLParser_SetTImg, DLParser_SetZImg, DLParser_SetCImg
};


UcodeMap ucodeMap0=
{
	RSP_GBI1_SpNoop,	 RSP_GBI0_Mtx,     RSP_GBI1_Reserved, RSP_GBI1_MoveMem,
	RSP_GBI0_Vtx, RSP_GBI1_Reserved, RSP_GBI0_DL,	RSP_GBI1_Reserved,
	RSP_GBI1_Reserved, RSP_GBI0_Sprite2DBase, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//10
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//20
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//30
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//40
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//50
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//60
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//70
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,

//80
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//90
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//a0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//b0
	RSP_RDP_Nothing, RSP_GBI0_Tri4, RSP_GBI1_RDPHalf_Cont, RSP_GBI1_RDPHalf_2,
	RSP_GBI1_RDPHalf_1, RSP_GBI1_Line3D, RSP_GBI1_ClearGeometryMode, RSP_GBI1_SetGeometryMode,
	RSP_GBI1_EndDL, RSP_GBI1_SetOtherModeL, RSP_GBI1_SetOtherModeH, RSP_GBI1_Texture,
	RSP_GBI1_MoveWord, RSP_GBI1_PopMtx, RSP_GBI1_CullDL, RSP_GBI1_Tri1,

//c0
	RSP_GBI1_Noop,    RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RDP_TriFill, RDP_TriFillZ, RDP_TriTxtr, RDP_TriTxtrZ,
	RDP_TriShade, RDP_TriShadeZ, RDP_TriShadeTxtr, RDP_TriShadeTxtrZ,
//d0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//e0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	DLParser_TexRect, DLParser_TexRectFlip, DLParser_RDPLoadSync, DLParser_RDPPipeSync,
	DLParser_RDPTileSync, DLParser_RDPFullSync, DLParser_SetKeyGB, DLParser_SetKeyR,
	DLParser_SetConvert, DLParser_SetScissor, DLParser_SetPrimDepth, DLParser_RDPSetOtherMode,
//f0
	DLParser_LoadTLut, RSP_RDP_Nothing, DLParser_SetTileSize, DLParser_LoadBlock, 
	DLParser_LoadTile, DLParser_SetTile, DLParser_FillRect, DLParser_SetFillColor,
	DLParser_SetFogColor, DLParser_SetBlendColor, DLParser_SetPrimColor, DLParser_SetEnvColor,
	DLParser_SetCombine, DLParser_SetTImg, DLParser_SetZImg, DLParser_SetCImg
};

// Zelda and new games, F3DEX_GBI_2
UcodeMap ucodeMap5=
{
	RSP_GBI1_Noop,	 RSP_GBI2_Vtx,     RSP_GBI1_ModifyVtx, RSP_GBI2_CullDL,
	RSP_GBI1_BranchZ, RSP_GBI2_Tri1, RSP_GBI2_Tri2,	RSP_GBI2_Line3D,
	RSP_GBI2_0x8, RSP_S2DEX_BG_1CYC, RSP_S2DEX_BG_COPY, RSP_S2DEX_OBJ_RENDERMODE,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//10
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//20
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//30
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//40
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//50
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//60
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//70
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,

//80
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//90
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//a0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_GBI1_LoadUCode,
//b0
	RSP_GBI1_BranchZ, RSP_GBI0_Tri4, RSP_GBI1_ModifyVtx, RSP_GBI1_RDPHalf_2,
	RSP_GBI1_RDPHalf_1, RSP_GBI1_Line3D, RSP_GBI1_ClearGeometryMode, RSP_GBI1_SetGeometryMode,
	RSP_GBI1_EndDL, RSP_GBI1_SetOtherModeL, RSP_GBI1_SetOtherModeH, RSP_GBI1_Texture,
	RSP_GBI1_MoveWord, RSP_GBI1_PopMtx, RSP_GBI1_CullDL, RSP_GBI1_Tri1,

//c0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RDP_TriFill, RDP_TriFillZ, RDP_TriTxtr, RDP_TriTxtrZ,
	RDP_TriShade, RDP_TriShadeZ, RDP_TriShadeTxtr, RDP_TriShadeTxtrZ,
//d0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_GBI2_DL_Count, RSP_GBI2_SubModule, RSP_GBI2_Texture,
	RSP_GBI2_PopMtx, RSP_GBI2_GeometryMode, RSP_GBI2_Mtx, RSP_GBI2_MoveWord,
	RSP_GBI2_MoveMem, RSP_GBI1_LoadUCode, RSP_GBI2_DL, RSP_GBI2_EndDL,
//e0
	RSP_GBI1_SpNoop, RSP_GBI1_RDPHalf_1, RSP_GBI2_SetOtherModeL, RSP_GBI2_SetOtherModeH,
	DLParser_TexRect, DLParser_TexRectFlip, DLParser_RDPLoadSync, DLParser_RDPPipeSync,
	DLParser_RDPTileSync, DLParser_RDPFullSync, DLParser_SetKeyGB, DLParser_SetKeyR,
	DLParser_SetConvert, DLParser_SetScissor, DLParser_SetPrimDepth, DLParser_RDPSetOtherMode,
//f0
	DLParser_LoadTLut, RSP_RDP_Nothing, DLParser_SetTileSize, DLParser_LoadBlock, 
	DLParser_LoadTile, DLParser_SetTile, DLParser_FillRect, DLParser_SetFillColor,
	DLParser_SetFogColor, DLParser_SetBlendColor, DLParser_SetPrimColor, DLParser_SetEnvColor,
	DLParser_SetCombine, DLParser_SetTImg, DLParser_SetZImg, DLParser_SetCImg
};


// S2DEX 1.--
UcodeMap ucodeMap7=
{
	RSP_GBI1_SpNoop,	 RSP_S2DEX_BG_1CYC_2,     RSP_S2DEX_BG_COPY, RSP_S2DEX_OBJ_RECTANGLE,
	RSP_S2DEX_OBJ_SPRITE, RSP_S2DEX_OBJ_MOVEMEM, RSP_GBI0_DL,	RSP_GBI1_Reserved,
	RSP_GBI1_Reserved, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,

//10
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//20
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//30
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//40
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//50
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//60
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//70
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,

//80
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//90
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//a0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_GBI1_LoadUCode,
//b0
	RSP_S2DEX_SELECT_DL, RSP_S2DEX_OBJ_RENDERMODE_2, RSP_S2DEX_OBJ_RECTANGLE_R, RSP_GBI1_RDPHalf_2,
	RSP_GBI1_RDPHalf_1, RSP_GBI1_Line3D, RSP_GBI1_ClearGeometryMode, RSP_GBI1_SetGeometryMode,
	RSP_GBI1_EndDL, RSP_GBI1_SetOtherModeL, RSP_GBI1_SetOtherModeH, RSP_GBI1_Texture,
	RSP_GBI1_MoveWord, RSP_GBI1_PopMtx, RSP_GBI1_CullDL, RSP_GBI1_Tri1,

//c0
	RSP_GBI1_Noop,    RSP_S2DEX_SPObjLoadTxtr, RSP_S2DEX_SPObjLoadTxSprite, RSP_S2DEX_SPObjLoadTxRect,
	RSP_S2DEX_SPObjLoadTxRectR, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RDP_TriFill, RDP_TriFillZ, RDP_TriTxtr, RDP_TriTxtrZ,
	RDP_TriShade, RDP_TriShadeZ, RDP_TriShadeTxtr, RDP_TriShadeTxtrZ,
//d0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
//e0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_S2DEX_RDPHALF_0, DLParser_TexRectFlip, DLParser_RDPLoadSync, DLParser_RDPPipeSync,
	DLParser_RDPTileSync, DLParser_RDPFullSync, DLParser_SetKeyGB, DLParser_SetKeyR,
	DLParser_SetConvert, DLParser_SetScissor, DLParser_SetPrimDepth, DLParser_RDPSetOtherMode,
//f0
	DLParser_LoadTLut, RSP_RDP_Nothing, DLParser_SetTileSize, DLParser_LoadBlock, 
	DLParser_LoadTile, DLParser_SetTile, DLParser_FillRect, DLParser_SetFillColor,
	DLParser_SetFogColor, DLParser_SetBlendColor, DLParser_SetPrimColor, DLParser_SetEnvColor,
	DLParser_SetCombine, DLParser_SetTImg, DLParser_SetZImg, DLParser_SetCImg
};

// Ucode 3 - S2DEX GBI2
UcodeMap ucodeMap3=
{
	RSP_GBI1_Noop,	 RSP_S2DEX_OBJ_RECTANGLE,     RSP_S2DEX_OBJ_SPRITE, RSP_GBI2_CullDL,
	RSP_S2DEX_SELECT_DL, RSP_S2DEX_SPObjLoadTxtr, RSP_S2DEX_SPObjLoadTxSprite,	RSP_S2DEX_SPObjLoadTxRect,
	RSP_S2DEX_SPObjLoadTxRectR, RSP_S2DEX_BG_1CYC, RSP_S2DEX_BG_COPY, RSP_S2DEX_OBJ_RENDERMODE,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//10
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//20
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//30
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//40
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//50
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//60
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//70
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,

	//80
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//90
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	//a0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_GBI1_LoadUCode,
	//b0
	RSP_GBI1_BranchZ, RSP_GBI0_Tri4, RSP_GBI1_ModifyVtx, RSP_GBI1_RDPHalf_2,
	RSP_GBI1_RDPHalf_1, RSP_GBI1_Line3D, RSP_GBI1_ClearGeometryMode, RSP_GBI1_SetGeometryMode,
	RSP_GBI1_EndDL, RSP_GBI1_SetOtherModeL, RSP_GBI1_SetOtherModeH, RSP_GBI1_Texture,
	RSP_GBI1_MoveWord, RSP_GBI1_PopMtx, RSP_GBI1_CullDL, RSP_GBI1_Tri1,

	//c0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RDP_TriFill, RDP_TriFillZ, RDP_TriTxtr, RDP_TriTxtrZ,
	RDP_TriShade, RDP_TriShadeZ, RDP_TriShadeTxtr, RDP_TriShadeTxtrZ,
	//d0
	RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing, RSP_RDP_Nothing,
	RSP_RDP_Nothing, RSP_GBI2_DL_Count, RSP_GBI2_SubModule, RSP_GBI2_Texture,
	RSP_GBI2_PopMtx, RSP_GBI2_GeometryMode, RSP_GBI2_Mtx, RSP_GBI2_MoveWord,
	RSP_GBI2_MoveMem, RSP_GBI1_LoadUCode, RSP_GBI2_DL, RSP_GBI2_EndDL,
	//e0
	RSP_GBI1_SpNoop, RSP_GBI1_RDPHalf_1, RSP_GBI2_SetOtherModeL, RSP_GBI2_SetOtherModeH,
	DLParser_TexRect, DLParser_TexRectFlip, DLParser_RDPLoadSync, DLParser_RDPPipeSync,
	DLParser_RDPTileSync, DLParser_RDPFullSync, DLParser_SetKeyGB, DLParser_SetKeyR,
	DLParser_SetConvert, DLParser_SetScissor, DLParser_SetPrimDepth, DLParser_RDPSetOtherMode,
	//f0
	DLParser_LoadTLut, RSP_RDP_Nothing, DLParser_SetTileSize, DLParser_LoadBlock, 
	DLParser_LoadTile, DLParser_SetTile, DLParser_FillRect, DLParser_SetFillColor,
	DLParser_SetFogColor, DLParser_SetBlendColor, DLParser_SetPrimColor, DLParser_SetEnvColor,
	DLParser_SetCombine, DLParser_SetTImg, DLParser_SetZImg, DLParser_SetCImg
};

RDPInstruction *currentUcodeMap = ucodeMap1;

#endif
